LoL Boost: Proven Strategy To Reach Diamond in 90 Days

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Welcome! Everyone loves a feel-good success story. But here’s the thing: most “how I got to Diamond” videos feel like they skipped a few chapters. They start with “step one: already be great at League of Legends,” and then they casually roll into a montage of perfect mechanics and flawless decision-making. But that’s not the journey I took—and if you’re anything like me, it’s not the journey you’re on either.

This is a story for the average player. I started in Iron, playing ADC with mechanics that would make even Bronze players wince. Ninety days later, I stood in Diamond—not because I was some secret Challenger smurf, but because I embraced a different approach. I stopped chasing highlight reels and started building habits. I didn’t focus on getting flashy. I focused on getting smart.

This LoL Boost Guide is your map. If you’re tired of spinning your wheels in Silver, Gold, or even Plat, everything you need to start climbing is right here.

Before the Game Begins: Crafting a Lane Plan

Every game you load into begins well before the first minion spawns. One of the biggest revelations for me was understanding the importance of entering lane with a plan. When I was starting out, I didn’t have one. I’d hit the lane, pray for good vibes, and hope my support knew what they were doing.

But bot lane is chaos. There are four players involved, not two. Supports vary wildly in style. Some want to engage, others sit back and poke. Even if the champion matchup is identical to your last game, the lane can play out completely differently based on how supports interact.

So here’s what helped: I started checking runes. Not just mine—but the enemy’s. Runes give away a player’s intent before they even move.

  • Poke Runes: Fleet Footwork, First Strike, Comet, and Dark Harvest. These signal short trades and passive play.
  • All-In Runes: Conqueror and Lethal Tempo. These favor longer trades or full-blown 2v2s.
  • Burst/Trade Runes: PTA, Electrocute, Hail of Blades. These scream early aggression with follow-up burst.

From there, it was simple. Play to the rune strengths. Lethal Tempo into Comet? I’d avoid short poke and wait to punish once my rune scaled up. This change alone made me instantly more consistent.

The Level Two Obsession: Why Everyone Gets It Wrong

Level two advantages are real. It unlocks more abilities and often gives lane dominance. But what I learned is that chasing it without context is a trap.

I can’t tell you how many times I or my support mindlessly pushed wave one for level two, ignoring health, minion count, or positioning. And the worst part? Even when we got it, we couldn’t do anything with it. There’s no point in hitting level two first if you’re under tower, out of position, or unable to punish.

Instead, I started treating level two like an opportunity, not a goal. If it’s free, I’ll take it. But if I’m late to lane or the enemy duo pushes hard, I just concede. There’s zero shame in giving up early lane priority if it saves your health and sets up a better future wave.

And if I’m the one pushing? I make sure I can do something with level two. I hold the last hit that gives me the level up, then position aggressively to threaten. It’s not about getting level two. It’s about using level two intelligently.

Wave Management for Real People (Not Pros)

Here’s where most guides lose you: wave management. They throw terms like “bounce waves,” “freeze under tower,” and “cheater recall” without context. For someone new, it sounds like calculus. I’ll give it to you straight.

  1. Hit the wave with a purpose.
  2. That’s it.
  3. Don’t just auto attack mindlessly.
  4. Ask yourself: am I pushing, freezing, or setting up a crash?
  5. Know your goal, then hit the wave accordingly.
  6. For most of my climb, I kept it simple:
  7. Push when I had a lead or wanted to base.
  8. Slow push if I was stronger and wanted to dive or zone.
  9. Let them push if they had poke or all-in pressure and I needed to play safe.

A game-changing tip I picked up: stack waves, crash them under tower, then let the wave come back to you. This resets lane control and gives you flexibility.

One mistake I saw (and made) constantly: perma-pushing when ahead. This makes you un-gankable in theory but often leaves you vulnerable when supports or junglers rotate. It also gives your melee support nothing to do. The better move? Slow push, crash, reset. Then come back with a better item, better position, and wave control.

Stop Forcing Plays Just Because You’re Losing

There’s this toxic mentality in lower ranks: If I’m not ahead, I’m losing. And if I’m losing, I have to force something. Wrong. Losing gracefully is one of the most underrated skills in League. Whether it’s giving up a wave, a turret, or even a dragon—sometimes the best play is no play. One of the biggest lessons I had to learn the hard way was this:

You don’t have to “do something” to win. Sometimes, waiting is the play.

If your support is AFK mentally or just disconnected from your tempo, don’t force 2v2s. Don’t take 300 damage for a 14-gold caster minion. And don’t try to solo save your lane by dashing into a Lux/Caitlyn combo just because the matchup is hard.

Accept the loss. Preserve HP. Focus on farming. The longer the game goes, the stronger you become. ADCs scale. ADCs win games at 25+ minutes.

Solo XP and Guaranteed Gold: Your Secret Weapon

This is where my climb skyrocketed. At some point, I realized that side lane solo experience was the best possible investment of my time post-laning. While everyone else grouped mid to share 3-way gold and XP, I was scooping up waves alone, stacking levels, and out-scaling everyone.

Every time I recalled, I asked myself:

  1. Which lane has farm going to waste?
  2. Can I safely take it before rotating to objectives or team fights?
  3. By prioritizing side lane farm and solo XP:
  4. I consistently stayed 1-2 levels above the enemy ADC.
  5. I picked up a full item’s worth of gold just by grabbing forgotten waves.
  6. I turned losing games into winning ones by simply staying relevant.

Players underestimate how much stats matter. If I’m level 14 and the enemy ADC is level 12, even if they’re fed, I can win the fight with better positioning and base damage alone.

Don’t Default to Midlane After Laning Phase

The most common mistake I see from ADCs (and I made this for weeks) is auto-piloting to mid after lane.

You take bot tower. Now what? “Go mid,” right?

Wrong.

Going mid means:

  1. Sharing farm with your mid laner
  2. Getting zoned out by assassins
  3. Becoming a sitting duck without vision
  4. The smarter play? Go side.

Let your support roam. Let your mid laner hog mid. You farm side waves, avoid unnecessary fights, and scale into a monster. This is especially true in low elo, where nobody contests side waves.

Coin Flip Fights Are Not Your Responsibility

Here’s a new mantra for you: “If it’s a 50/50, I’m not flipping it.”

So many games are lost because ADCs abandon waves to join fights they don’t need to be in. If you see a fight breaking out top, but mid wave is crashing into turret—clear the wave first. Guarantee gold before gambling kills.

And even if the fight is winnable, if you don’t have your summoners or positioning, it’s okay to not go in. There’s no shame in farming a wave instead of walking into a doomed 3v4.

Fight when you’re ready. Not when the map demands it.

Losing Tower Isn’t the End—It’s a New Beginning

  1. This might sound crazy, but I like losing my tower when I’m behind. Why?
  2. Waves push toward you. You farm safely under tier 2.
  3. Enemy bot lane gets lost. ADCs and supports in low ELO don’t know what to do after they take tower.
  4. You become invisible. They go mid. You go bot. Free farm for days.

Also: minion strength matters. The more towers the enemy has, the stronger their minions get. That means waves push to you automatically. You don’t have to do anything but collect gold.

Mechanics Don’t Matter as Much as You Think

  1. I’m not mechanically gifted. I miss skillshots. I mess up abilities. But I still hit Diamond.
  2. Why? Because I focused on decisions, not execution.
  3. I farmed better.
  4. I died less.
  5. I made smarter rotations.
  6. That alone carried me through games. Even when my hands failed me, my brain kept me alive.

If It Feels Awkward, Bail

One habit I built was recognizing when a fight “felt weird.” If I was out of cooldowns, if vision was lacking, if the enemy had tools I couldn’t track—I bailed.

And 90% of the time, that decision saved my game. I didn’t die, I grabbed a wave, and I made progress. Sometimes, the best play is not fighting.

Final Thoughts: Diamond Is Simpler Than You Think

Reaching Diamond wasn’t about unlocking some secret macro system. It wasn’t about flawless mechanics or outplaying everyone 1v1. It came down to a few repeatable habits:

  1. Play lanes with a plan.
  2. Respect rune matchups.
  3. Prioritize XP and gold over “pressure.”
  4. Bail on coin flips.
  5. Treat side lanes like treasure chests.
  6. You don’t need to be perfect to climb. You just need to be efficient.

And if you’re ready to apply these lessons from this best LoL Boost Guide, I’ve condensed my entire 90-day journey into a streamlined course—no filler, just the real stuff that works. But even if you don’t check that out, use this guide. Follow it. Stick to the habits. Diamond isn’t a dream. It’s a plan. Let’s execute it.

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